There are a lot of threads on the net about Halo 3 not performing that well with high definition TVs right now.
Here is the top 3 of Halo 3’s visual issues:
1.- Split screen mode has black bars on either side of the screen when viewed on widescreen TVs.
2.- No anti aliasing which creates “jaggies” when viewed close to the screen on high definition TVs.
3.- The infamous resolution which has less than HD vertical resolution (640 pixels is less than 720).
Do these issues matter?
How do they compare to other AAA titles?
1.- Split screen with black bars gets you back to feeling you own a last gen Xbox, this makes the output look so much like an old 4:3 aspect ratio TV. This is so obvious it makes Halo 3 stand out of the current HD crowd, I mean all the current AAA titles that have split screen have addressed this issue in a nicer way.
2.- No anti aliasing. Well it is probably not such a big issue if your TV has 720p native resolution, unless you are close to your TV or have a large plasma screen. But then again, FSAA (full screen anti aliasing) is becoming a norm on any decent PC game right now with decent graphic hardware. Is the 360 allready outdated compared to PCs? Probably, no one would think of buying a 2 years old PC right now to play Unreal Tournament 3 when it comes out… FSAA makes all images look nicer, especially on large screen, and even though the edges are not as crisp, the overall look is more realistic. Small things and things that are far away do not appear as pixel blocks with sharp edges. Read the advantages of FSAA on Wikipedia.
3.- Resolution is a big issue in HD TVs, some customers will buy 1080i or 1080P TVs in order to get a sharper image which is a great idea. Every time someone buys a new display? What is the first technical question that will be asked? What is the display’s resolution and refresh rate? So if a TV would have listed on the box as resolution 1080P, you would expect it to have AT LEAST 1080 vertical pixels in progressive scan. If the TV could only display 720 vertical pixels but could ACCEPT 1080i INPUT then it should be clearly stated on the TV BOX, otherwise it is misrepresentation. With Halo 3 (as with many other games), the thinking was different, on the back of the Halo 3 box all I can see in a small square is “HDTV 720p/1080i/1080p”… If I pick other titles like PGR3 (XBOX 360) or Resistance: Fall of Man (PS3), all they list on their back is 720p. The issue of the missing 80 vertical pixels is probably not the biggest problem here for 720p screen owners, but for anyone else with 1080i or 1080p displays you get cheated because the game relies on the XBOX 360’s built-in upscaler. One day Microsoft claims HD-DVD’s higher NATIVE resolution is a good idea when compared to an UPSCALED lower resolution DVD (which is true), but then they release a video game which relies on UPSCALING to achieve 1080p resolutions and expect everyone to just accept that fact.
What’s the next move? Releasing a plain DVD in an HD-DVD box and selling it 10$ more than the “regular” DVD and still claiming it has 1080i resolution instead of it’s actual resolution of 480 ?
One last thing: IS THE GAME GOOD? Yes it is! Go out and buy it! And stop whining about HD resolutions, because after all I’m still playing Dig Dug, and Pac-Man and no one ever complained about those graphics, after all they had COLOR…